Time passes, and we soon reach the end of this exciting semester. And here I have a lot of thoughts on our group’s final project, FitMi, as this is really a project that every group member gets passionate about. And of course, right from the start of this six-week project, there have been many difficulties… Continue reading Final Project Reflection: Some thoughts
Soon after gaining many ‘loves’ for the pixel art style we did for FitMi, I started to wonder why, even after so many years, this ‘crude’ style is still so popular. Looking through pixel art’s history, we can tell that at first, it was born due to the hardware limitations in the early age. But… Continue reading Pixel Art: Retro or Future?
The art style used in FitMi is pixel art. This is not something that we decided on immediately, and we do have plenty of things to take into consideration before we make a final decision for the overall design style of this app, or so-called game. The first draft of the little pet is a… Continue reading All About FitMi’s Design
Brainstorm is effective and amazing. People sit together, propose fantastic ideas and polish them to perfect. This was what I thought in the past, and it seemed to work fine for me most of the time. However, I did not expect a nightmare in this final project. Our group went for brainstorm meeting for three… Continue reading Week 7: Is brainstorming easy?
The front-end framework we use for assignment 3 is Ionic. Ionic is an SDK for hybrid mobile app development built on top of AngularJS. It is native focused and provides a library of mobile-optimised web components, which makes it easy to use when creating native-like mobile web app. Before when building web app, I always… Continue reading Week6: Ionic & Angular
This week we started on Assignment 3, and I started to draft out the storyboard and UI mockup. It is always easy when simply talking about and imagine the app, but when finally sit down and design, things become much more complicated. Before, I tended to start drawing the wireframe immediately after I have some… Continue reading Week 5: Something about UX & UI
It has been a busy week, where we need to deal with the deadlines of two assignments together and start the third one. This is definitely a unique experience that I only experience in this module. An important lesson I learn from such experience is that time management is crucial. In real life, most of the… Continue reading WK4: things are overlapping
I have been hearing about this striking app for some time but the presentation done by group 5 yesterday was the first time that I actually get to know what this app is really about. They discussed the technology behind as well as the good, bad and commercial potential of Prisma. Among them all, I… Continue reading Prisma: the place where everyone can become an artist
This week, during the lecture, we had two interesting talks by Bjorn Lee and Chris Cai and I found them fairly useful. Bjorn covered a topic that I have never really thought about, which is more of the business side of promoting a product. In the past, I could have cool ideas, I could have… Continue reading week3: thoughts on the talks
During this week, I continued to work on assignment 1 and formed the group of assignment 2. One of the teammates in assignment 1, who is in charge of business, was overseas until the middle of the week. Thus we did not have enough communication with him in the first meeting. During the meeting with the… Continue reading week2